The Storynth Soundtrack (sometimes referred to as "Official Soundtrack") is the soundtrack album for Storynth. It contains 68 tracks, all of which were composed by the developer. The soundtrack was released on Steam on July 10, 2020—its release date matching that of the game.
|5||Gathering Darkness (Fast Strings)||1:01|
|6||Help From a Friend||2:29|
|9||Hymne von Vostinia||0:40|
|10||Hymn of Cerulos||1:25|
|26||Languishing 'Gainst Leviathan||1:22|
|30||Dusklight's Nightly Show||2:14|
|31||Bloodmorse Hunting Grounds||1:13|
|32||Ambushed by the Alvokirri||2:29|
|37||Ruins of Vahskali||2:08|
|39||Victory Over Vanguard||1:59|
|40||Tomb of Cerulos||1:05|
|42||Broken Hymn, Fallen God||1:10|
|44||Emergence of the Fallen||3:22|
|45||Day of Reckoning||1:05|
|46||Delta's Theme (Fast)||0:48|
|47||Storming the Citadel||2:19|
|49||Emrys, Master Manipulator||1:57|
|53||Non Imperator Iam||2:35|
|55||Home at Last||1:32|
|56||In the Waygates||1:04|
|57||Ewan's Theme (Fast)||1:39|
|59||Trial By Combat||1:50|
|61||Fan of Knives||1:23|
|63||The Flames of Fyreldin||1:16|
|65||Hymn of the Gods||1:21|
|66||Duel With Eoghan||1:36|
- Short musical effects, such as those that play when a new character joins the party or when resting in an inn, do not appear in the soundtrack.
- An older variant of "Emergence of the Fallen" is also excluded, as it is only heard for ~4 seconds in a single cutscene.
- While many of the oldest tracks for the game were eventually expanded upon or reworked entirely, the very first piece written for the game—its Intro—was kept in its original state.
- Vahskali was the last town in the Storynth to have its music composed and implemented.
- The title of “Non Imperator Iam” translates to “No Longer Emperor,” befitting its status as Devalt’s battle music.
- Kytaariel’s musical motif makes a cameo in “Storming the Citadel.”
- The only musical track to feature non-synthesized vocals is the Hymn of the Gods in the Cerusolurecian Temple. It is also the only time when Sraharl can be heard spoken (or, in this case, sung) aloud.
- The most common tracks to get stuck in the developer’s head whilst working on the game were “Kingsduel,” “Vahskali,” and “Fan of Knives.”